“The classroom is already a game, it just needs to be designed better.”
Games are designed experiences that can evoke emotional responses in the player. Classroom activities are designed experiences intended to enhance a learner’s knowledge or skill. Combining instructional design with game design can create experiences that do both. In this workshop, you will be guided through the process of iterative game design with an eye towards application to the learning environment. Using simple paper prototyping materials, faculty will begin considering how applied gaming may enhance their own classroom activities. Dr. Lorin Grieve, instructional designer and faculty from the School of Pharmacy, will be leading the workshop and guiding you through the process.
A light lunch will be available.
Registration for University Center for Teaching and Learning workshops is mandatory. Registering for workshops ensures the distribution of pre-workshop materials and helps maintain the integrity of our attendance records.
If you have any special accommodation needs, please contact us at firstname.lastname@example.org in advance.
Thursday, November 8 at 12:00 p.m. to 2:00 p.m.
David Lawrence Hall, 211
3942 Forbes Avenue, Pittsburgh, PA 15260